✨ Custom Enchants 125
All custom enchantments on ColonyMC, grouped by rarity tier.
| Name | Applies To | Max Lv | Description |
|---|---|---|---|
| SIMPLE SIMPLE | |||
| Epicness | Swords | 3 | Gives particles and sound effects. |
| Experience | Tools | 5 | Chance to get more experience from ores. |
| Hasten | Tools | 3 | Chance to gain Haste after breaking blocks. |
| Strike | Swords, Bow, Crossbow, Trident | 3 | Chance to strike lightning at the opponent. |
| UNIQUE UNIQUE | |||
| Devour | Weapons | 3 | Chance to restore food while killing mobs. |
| Explosive | Bow | 5 | Chance for arrows to explode. |
| Featherweight | Swords, Axes | 3 | Chance to get a burst of haste. |
| Forcefield | Swords | 5 | Chance to push away your opponent. |
| Frenzy | Crossbow | 5 | Chance for arrows to explode. |
| Hunter | Bow, Crossbow, Trident | 4 | Increases damage dealt to Passive Mobs. |
| Ravenous | Swords, Axes | 4 | Chance to regain hunger while fighting. |
| Reflect | Armor | 5 | Absorb enemy damage and reflect it back. |
| Slayer | Swords, Axes | 4 | Increases damage dealt to Passive Mobs. |
| ELITE ELITE | |||
| Aquatic | Helmets | 1 | Breathe underwater. |
| Berserk | Swords, Axes | 5 | Chance of strength and mining fatigue. |
| Blunt Force | Axes | 4 | Chance to strike with great force. |
| Bowmaster | Bow, Crossbow, Trident | 5 | Multiplies damage against players who are wielding a Sword at the time they are hit. |
| Critical | Swords | 3 | Increase damage done with critical hit. |
| Curse | Armor | 2 | Chance to give your enemy mining fatigue. |
| Ender Slayer | Weapons | 5 | Increases damage dealt to Enderman and Ender dragons. |
| Extinguish | Leggings | 3 | Chance to extinguish yourself when on fire. |
| Hook | Fishing Rod | 3 | Get more exp from fishing. |
| Impact | Trident | 2 | Chance to double dealt damage. |
| Marksman | Crossbow | 4 | Increases damage dealt with Crossbows. |
| Missile | Crossbow | 5 | Arrows turn into fireballs. |
| Momentum | Elytra | 3 | Chance to gain speed boost with fireworks. |
| Nightwalker | Swords | 3 | Freeze mobs at night. |
| Poisoned | Armor | 4 | Chance to give poison to your attacker. |
| Poseidon | Trident | 4 | Increases damage dealt with Tridents. |
| Reforged | Weapons and tools | 10 | Protects weapons and tools durability, items will be take longer to break. |
| Replenish | Pickaxes | 3 | Chance to restore food while mining. |
| Smelting | Pickaxes | 3 | Chance to smelt mined blocks. |
| Smoke Bomb | Helmet | 8 | When you are near death, you will spawn a smoke bomb to distract your enemies. |
| Snap | Fishing Rod | 2 | Pull hit entity towards you. |
| Spark | Trident | 3 | Light opponents on fire. |
| Suspend | Swords | 3 | Chance to cause no knockback to mobs. |
| Trickster | Armor | 4 | When hit you have a chance to teleport directly behind you opponent. |
| Vampire | Swords | 3 | A chance to heal you for up to 3hp a few seconds after you strike. |
| Vein Miner | Pickaxes | 3 | Mine entire vein of ores |
| Voodoo | Armor | 1 | Gives a chance to deal weakness. |
| ULTIMATE ULTIMATE | |||
| Aegis | Boots | 3 | Chance to gain speed when taking fall damage. |
| Angelic | Armor | 1 | Heals when damaged. |
| Archer | Bow | 4 | Increases damage dealt with bows. |
| Arrow Break | Axe | 3 | Chance for arrows to bounce off you while holding item with this enchant. |
| Arrow Deflect | Armor | 2 | Chance to prevent enemy arrow from dealing damage. |
| Bleed | Axes | 6 | Make your opponent bleed. |
| Call to Allies | Goat horn | 3 | Call your allies to your aid if you are in danger. |
| Cleave | Axes | 7 | Damages players within a radius that increases with the level of enchant. |
| Confuse | Swords | 4 | Chance to give nausea effect. |
| Decapitation | Swords, Axes | 3 | Chance to have opponents head drop on death. |
| Diminish | Axes | 1 | Chance to give your enemy mining fatigue. |
| Disintegrate | Swords | 4 | Chance to deal extra durability damage to all enemy armor with every attack. |
| Dodge | Armor | 1 | Chance to dodge physical enemy, chance increases when sneaking. |
| Exalted | Swords | 4 | A chance of removing bad potion effects. |
| Famine | Weapons | 4 | A chance to give your opponent the hunger effect. |
| Fuddle | Swords | 3 | Disorganize opponent's hotbar. |
| Guardians | Armor | 10 | A chance to spawn iron golems to assist you and watch over you. |
| Heavy | Armor | 5 | Decreases damage from enemy bows by 2% per level. |
| Hellfire | Bow | 5 | Arrows turn into fireballs. |
| Immolation | Swords | 3 | Set all mobs in radius on fire. |
| Implants | Helmets | 3 | Chance to restore food every few seconds. |
| Interrupt | Swords | 2 | Chance to give your enemy mining fatigue. |
| Jelly Legs | Boots | 3 | Chance to negate fall damage. |
| Longbow | Bow | 4 | Greatly increases damage dealt to enemy players that have a bow in their hands. |
| Lucky | Fishing Rod | 1 | Chance to increase luck while fishing. |
| Night Owl | Swords | 3 | Deal more damage to mobs at night. |
| Obsidianshield | Armor | 1 | Gives permanent fire resistance. |
| Permafrost | Swords | 1 | Chance slow and bleed opponents. |
| Piercing | Bows | 5 | Inflicts more damage. |
| Plummet | Boots | 3 | Deal damage to nearby mobs when taking fall damage. |
| Reinforced | Elytra | 4 | Reduces damage dealt to you. |
| Safeguard | Armor | 2 | Chance to gain Damage Resistance when defending. |
| Sharpness Hook | Fishing Rod | 1 | Deal damage with the hook. |
| Shatter | Axes | 4 | Chance to deal extra durability damage to all enemy armor with every attack. |
| Sniper | Bow | 5 | Headshots with bows deal double damage. |
| Spirits | Armor | 10 | Chance to spawn guard blazes. |
| Striker | Bow | 3 | Rain arrows over opponent. |
| Swordsman | Armor | 5 | Chance to reduces incoming damage while wielding a sword by up to 22% at max level. |
| Tank | Armor | 4 | Chance to decreases damage from enemy axes by 2% per level. |
| Timber | Axes | 3 | Chance to break a tree in one hit |
| LEGENDARY LEGENDARY | |||
| Aqua | Boots | 4 | Deal double damage while in water. |
| Armored | Armor | 4 | Decreases damage from enemy swords by 2% per level. |
| Bait | Fishing Rod | 3 | Chance to receive double fishing drops. |
| Blacksmith | Axe | 5 | Repair your weapon in exchange for dealing less damage. |
| Chaos | Trident | 5 | Deal weakness and wither effects. |
| Convulse | Boots | 6 | Chance to throw your attackers into the air. |
| Deadshot | Trident | 5 | Headshots with tridents deal double damage. |
| Deranged | Swords | 3 | Strike lightning at nearby players. |
| Disarmor | Sword | 8 | Chance of unequipping random armor piece from your opponent. |
| Double Strike | Swords | 3 | A chance to strike twice. |
| Gears | Boots | 3 | Added speed when equipped. |
| Greatsword | Sword | 5 | Multiplies damage against players who are wielding a Bow at the time they are hit. |
| Inflame | Axes | 3 | Set all players in radius on fire. |
| Inquisitive | Swords | 4 | Chance to increase EXP drops from mobs. |
| Kill Aura | Swords | 5 | Chance to kill multiple monsters in radius. |
| Launch | Swords | 3 | Launch yourself by right-clicking. |
| Lava Walker | Boots | 1 | Walk on Lava. |
| Lifesteal | Swords | 5 | A chance to steal health when attacking. |
| Lucid | Armor | 3 | Chance to cure blindness and gain night vision when hit. |
| Overload | Armor | 3 | Unlocks additional hearts. |
| Rebound | Weapons | 3 | Gain some health back after kills. |
| Slingshot | Elytra | 3 | Boost yourself into flight by right-clicking. |
| Strife | Trident | 3 | Increases Trident melee damage. |
| Turmoil | Armor | 3 | Chance to prevent opponents guards from spawning. |
| Twinge | Trident | 3 | Make your enemy bleed, if hit using melee attack. |
| Unholy | Armor | 5 | Defend with weakness and wither effects. |
| Water Walker | Boots | 1 | Walk on Water. |
| FABLED FABLED | |||
| Axe of Spirits | Axes | 3 | Chance to get more souls from killing players. |
| Diploid | Swords | 5 | Chance to multiply mob drops. Costs 5 souls / activation. |
| Disarm | Swords | 3 | Chance to disarm opponent. |
| Gemify | Pickaxe | 1 | Chance for an ore block to turn into it's block |
| Multiplication | Pickaxe | 5 | Chance to multiply ore drops. Costs 5 souls / activation. |
| Neutralize | Bow, Crossbow | 2 | Chance to disarm opponent. |
| Nulify | Weapons | 4 | Chance to deal double damage while leaving enemy blind. Costs 40 souls / activation. |
| Phoenix | Chestplates | 3 | Chance to revive yourself when killed. |
| Restore | Tools | 4 | Upon breaking, item has a chance to lose this enchantment and repair half of its durability. |
| Rush | Elytra | 3 | Chance of speed boost when taking off with elytra. Costs 10 souls / activation. |
| Scare | Weapons | 5 | Chance to replace your opponents helmet to a pumpkin for a short time. |
| Soulbound | Weapons + Tools + Bows | 3 | A chance to keep item on death. |
| Soulgrind | Swords | 3 | Chance to get souls by killing mobs. |
| Soulminer | Pickaxe | 3 | Chance to get souls by mining. |
| Spiritmaster | Swords | 3 | Chance to get more souls from killing players. |
| Unbreakable | Tools | 1 | Tools with this enchant become unbreakable |
| EXECUTION EXECUTION | |||
| DeathSentence | Swords | 3 | Executes your enemy with damage over time. |
| WINGS WINGS | |||
| Wings | Boots | 1 | Allows flying when worn. |